Website powered by
Barbu Gabriel
Barbu Gabriel
Senior Environment - 2D/3D artist
Bucharest, Romania

Summary

More than 28 years' experience in graphic arts ( Architecture, Advertising and Interior Design, to mention just a few) and 24 years in Computer Games Industry.
Team Leader or core team member in many high profile projects, i.e. Gotham Knights', Silent Hunter, Assassins Creed, Ghost Recon. Experienced with proven results and accomplishments during the projects.
Highly skilled in 3D modeling and related 2D/3D software, following projects’ specific demands.
Highly adaptable to new specific tools.
Photography, traditional graphics, airbrush are part of my portfolio, being the foundation of my current skills.
Team work oriented and proud of the people trained and formed under my supervision.

Skills

Illustration3D ModelingDigital SculptingEnvironment ModelingHard Surface ModelingLow-poly ModelingProp ModelingTexturingHigh-poly ModelingPBR TexturingTexture BakingAirbrush

Software proficiency

3ds Max
3ds Max
Keyshot
Keyshot
Photoshop
Photoshop
Substance 3D Painter
Substance 3D Painter
Unreal Engine
Unreal Engine
ZBrush
ZBrush
UVLayout
UVLayout
Jira
Jira
Inventor
Inventor

Productions

    • Video Game
      Otherside 2nd Trip Metaverse
    • Year
      2023
    • Role
      Senior Environment Artist for Amber/Yuga Labs
    • Company
      AMBER
    • Video Game
      Gotham Knights
    • Year
      2022
    • Role
      Senior Environment Art, senior 3D
    • Company
      AMBER
    • Video Game
      Dungeon Boss
    • Year
      2020
    • Role
      2D, 3D art , live ops
    • Company
      AMBER
    • Video Game
      Crew 2
    • Year
      2018
    • Role
      Senior Environment Artist
    • Company
      UBISOFT
    • Video Game
      GHOST RECON WILDLANDS
    • Year
      2017
    • Role
      2D, 3D. Modeling, texturing various weapons . Environment art
    • Company
      UBISOFT
    • Video Game
      Skull and Bones
    • Year
      2023
    • Role
      2D, 3D various tasks.
    • Company
      UBISOFT
    • Video Game
      ASSASSIN'S CREED syndicate
    • Year
      2015
    • Role
      Envirnment art
    • Company
      UBISOFT
    • Video Game
      ASSASSIN'S CREED ROGUE
    • Year
      2014
    • Role
      Environment art. 2D, 3D various tasks.
    • Company
      UBISOFT
    • Video Game
      ASSASSIN'S CREED 4 BLACK FLAG
    • Year
      2013
    • Role
      Environment art, 2D/3D tasks
    • Company
      UBISOFT
    • Video Game
      Assasin's Creed 3
    • Year
      2012
    • Role
      2D, 3D related various tasks.
    • Company
      UBISOFT
    • Video Game
      Ghost Recon - Future Soldiers
    • Year
      2012
    • Role
      2D, 3D. Modeling and texturing various assets, especially vehicles, airplanes, helicopters, drones.
    • Company
      UBISOFT
    • Video Game
      Treasure Hunter Institute
    • Year
      2010
    • Role
      Graphic team leader
    • Company
      UBISOFT
    • Video Game
      Silent Hunter 5-Battle of the Atlantic
    • Year
      2010
    • Role
      2D, 3D. Submarines, airplanes, various ships, various assets.
    • Company
      UBISOFT
    • Video Game
      Silent Hunter 4 - The U-Boat Missions add-on
    • Year
      2008
    • Role
      2D, 3D. Airplanes, submarines, warships, weapons, related various other assets
    • Company
      UBISOFT
    • Video Game
      Silent Hunter 4: Wolves of the Pacific
    • Year
      2007
    • Role
      3D modeling, texturing various assets ( Warships, submarines, airplanes and whatever was necessary)
    • Company
      UBISOFT
    • Video Game
      Tom Clancy's H.A.W.X
    • Year
      2009
    • Role
      2D/3D art. Plane models, textures, various other assets, buildings...
    • Company
      UBISOFT
    • Video Game
      Blazing Angels: Squadrons of WWII
    • Year
      2006
    • Role
      2D/3D Artist. Graphic team lead on BLAZING ANGEL video game - XBox 360 Platform.
    • Company
      UBISOFT
    • Video Game
      187 : Ride or Die
    • Year
      2005
    • Role
      2D / 3D graphic Artist .
    • Company
      UBISOFT
    • Video Game
      SILENT HUNTER III
    • Year
      2005
    • Role
      2D, 3D the submarines , ships, airplanes and various related assets.
    • Company
      UBISOFT
    • Video Game
      Speed Challenge - Jacques Villeneuve's Racing Vision
    • Year
      2002
    • Role
      2D / 3D artist. Textures, car models, various assets.
    • Company
      UBISOFT
    • Video Game
      POD: Speedzone
    • Year
      2005
    • Role
      Production Team . Textures, car models.
    • Company
      UBISOFT

Experience

  • Senior Environment. 2D/3D art at AMBER
    Bucharest, Romania
    January 2019 - Present

    Creating nice things :)

    A new adventure, along a bunch of unbelievable nice people !

    - 2D, 3D art for Dungeon Boss

    - 3D, Environment Art for GOTHAM KNIGHTS

    - 3D , Environment Art for Otherside 2nd Trip Metaverse

  • Assembly Mechanic at Oldtimer STudio
    Moara Vlasiei, Romania
    January 2018 - January 2019

    Just doing gorgeous things in real life and enjoying being appreciated based on the result of my work and performance into team .

    Thrown at the beginning as "noob" in the middle of a hardcore team of professionals, put on various tests :) and finishing being accepted as equal based on skills and work result ... Well that's a real boost for your self confidence !!

    Fantastic experience, great people and such a rewarding activity !

  • 2D , 3D Artist - Environment Artist at UBISOFT
    Bucharest
    January 2002 - January 2018

    - 3D Artist - weapons team in Tom Clancy's Ghost Recon Wildlands

    - 2D, 3D . Environment Artist for 'Skull and Bones'

    - Environment Artist for Assassin's Creed Syndicate

    - Environment Artist for Assassin's Creed Rogue

    - Environment Artist for Assassin's Creed 4 Black Flag

    - Environment Artist for Assassin's Creed 3

    - Environment and 3D art - vehicles and weapons . For Ghost Recon Future Soldiers

    - 2D, 3D. team lead for T.H.I.

    - 2D , 3D art for Silent Hunter 5

    - 2D , 3D art for Silent Hunter 4

    - 2D , 3 graphics for Tom Clancy's H.A.W.X.

    - 2D , 3D graphics, Team lead for Blazing Angels

    - 2D , 3D art , level art , for 187: Ride or Die

    - 2D , 3D art for Silent Hunter 3

  • 2D Graphic Artist at UBISOFT
    Bucharest, Romania
    January 1999 - January 2001

    - 2D, 3D art on SPEED CHALLENGE : JACQUES VILLENEUVE'S RACING VISION .

    - 2D , 3D art on Rally

    - 2D, 3D art on POD: Speedzone

  • Graphic Artist at Zebra Advertising
    Bucharest, Romania
    January 1992 - January 1995

    All sort of graphic task required in the domain. Traditional airbrush posters.